Leave through the room leading to the elevator, but don't miss the Power node locker to your right. In this room you will find the Mining access key as well as three crates. You can now get to the mineral processing room on the other side of the hall. On the other side you will find some random items and a treasure worth exactly 10 000 – Ruby semiconductor. After dealing with the monsters you can approach the door behind the terminal - you will need to spend a Power Node (worth 10 000) to get through them. Reload, and restore your health to the maximum, as the Necromorphs will approach from two directions. Get to the terminal and activate the gravity. Thanks to the zero-G you should be able to move about swiftly. How do you do that? Just pick a meteor and throw it into the energy beam. The wall counter shows 4 and it is supposed to show 0. In order to get into the Mineral Processing Control Room you will need to restore the gravity, but you cannot do that until you remove the meteors floating about. Use the breach in the wall to get into the zero-G area. There's a Store in the room, as well as the text log shining in the distance in the first picture and two crates. The door opposite from the entrance lead to the Antechamber. There are some crates in the left part of the room, along with some monster drops. When you reach your destination in one piece, take a look around. On your way there you will take part in quite a slaughter. Get to the B deck – Processing Antechamber. Be sure to use the Save Station right next to the elevator. On the right side of the room you will find the Store along with a few lockers. The RIG room contains an Upgrade bench and two containers. Proceed along the corridor – to the left of the RIG room you will find a locker with a Power Node, there's also a container out back.
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